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Saga frontier gameshark codes
Saga frontier gameshark codes











saga frontier gameshark codes

Early versions of the game would have had them escape Facinaturu via Kurenai, the sentient flame pit just outside the town, which is indeed where these would have been used. just as they appear: Asellus and White Rose, naked. Given her important-looking appearance, she may also have been who the unused "Woman" was supposed to be. She looks rather like some sort of superhero, so it's possible she'd have had some connection to Red's chapter. The third sprite is of a mysterious woman who appears several times in the debug room. You can get there with any character, both in a new game and an already saved one. It's possible this sprite was intended for CommonMec, but wasn't implemented. SaGa Frontier by RedBoot Part 48 Part 50 Return to LP Index Part 49: Debug Room This place can only be accessed with a Gameshark. The second sprite is a Type 7 mec with a silver palette not used anywhere in the game. The first is one of the few pieces of evidence left pointing to Fuse's dropped chapter: a Despair worker uniform, the same type worn by Red, Blue, and Lute if they visit Despair in search of the Freedom Rune.

saga frontier gameshark codes

In addition to the characters listed above, there are also a handful of unused sprites which can also be seen in the debug room. The only way out of the debug room is via the RegionMap, so you may wish to either visit the debug room as Blue or hack in a RegionMap via GameShark. Re: REQUEST Saga Frontier Remastered Post by rkuzunoha Fri 10:36 am The game is tricky to edit since everything progresses with your character so if you edit ur stats then the enemy wont level with you, so if you edit everything to 99 then the enemies gonna stay the basic enemies for the rest of the game with the exception of. In the case of Red and Riki, two sprites are displayed, and the upper ones will change you into Alkaiser and Riki's humanoid form, respectively.īeyond this screen are numerous more "debug rooms", but there's nothing else to do, as the entire remainder of the debug room is simply a sprite test, although there's some interesting stuff here if you care to explore. The second area consists of all the main characters (including Fuse another remnant of his lost chapter), and speaking with any of them will change your "map" sprite (the character you walk around as) to that character. When you're finished, exit to the right to access more of the debug room. Monsters and unused characters are represented by slimes the one in the middle is "Woman", and the top row, from left to right, are as follows: CommonMec, Thunder, Cotton, Sei, Kylin, Slime, Suzaku, and RedTurnip. Simply talk to the chosen character, and choose the top option to add it to the party, or the bottom one to remove it.

saga frontier gameshark codes

In this room, you can add or remove characters to your team at your leisure, allowing you to effectively create mix-and-match "dream teams" not normally available.













Saga frontier gameshark codes