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Dragon medical one cost
Dragon medical one cost







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If they have a lot of resources, a Dragon raid is usually the best option as they can devastate the entire base once Air Defenses are taken out.

  • At Town Halls 8-10, some careless opponents might poorly bunch together their Air Defenses together, allowing them to be taken down by Lightning Spells and Earthquake Spells.
  • Dragons are mostly used to push up the players' Trophies and score stars in Clan Wars, as their high cost doesn't make them great candidates for Elixir raiding, but strategic planning makes them easier to win battles.
  • Which spells to bring ultimately depend on the layout of the defending base - an attacker should have a plan to destroy every Air Defense as fast as possible, whether that involves extra Balloons, Lightning Spells, Earthquake Spells, Healing Spells, or Rage Spells. Dragons can tank the Air Defenses and Wizard Towers while Balloons target the Defensive Buildings.
  • A powerful, but costly, strategy for Town Hall 7 and 8 players (especially for Clan Wars) uses a combination of Dragons and Balloons.
  • Be warned however, as this strategy consumes loads of Elixir.
  • Then place a Rage Spell for mass destruction.
  • Try to spread the Dragons along the edge of the base, as they will converge in the middle of the battle when you have reached the base's center.
  • Since Dragons are air units this also saves the time of them moving through Walls significantly. Dragons are slow but deal high damage per attack, so using a pure-Dragon army with Rage Spells can be effective.
  • The Rage Spell and Dragon are like bread and butter.
  • Bring some Barbarians or Archers to take out buildings in the corners to prevent wasting a whole Dragon for it.
  • Most Dragon strategies involve taking out as many Air Defenses as possible with other units ( Barbarians, Giants, etc.) or Lightning Spells, as they are a significant threat to this powerful unit.
  • Once all of the nearby enemy troops are defeated, the Dragons will proceed to attack the nearest structure. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops.
  • Dragons have no preferred target when attacking they will simply attack the closest building.
  • This can only be noticed when used against Clan Castle troops and Walls or when attacking Skeletons from the Skeleton Trap.
  • A Dragon does short-range splash damage when he attacks.
  • Similar to the Wizard, the Dragon's attacks are ranged and deal splash damage.
  • He is a fearsome flying unit capable of attacking both ground and air units.
  • The Dragon is a troop unlocked at Barracks level 9, which requires Town Hall level 7.
  • This scaly terror of the skies feels no mercy and nothing will escape the fiery splashes of his breath." "The might of the dragons are known throughout the land.









    Dragon medical one cost